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I don't really try with family Fidesz members (Hungarian MAGA). I know why my relative believes what he does and I can't change that. I'm there for him as a friend, will share my conflicting views carefully but avoid getting dragged into a full on argument with emotions.


Wow! Looks great and very inspiring. Great idea to make separate components that can be connected - something like a drum machine, sequencer, maybe even a chord synthesizer? It can be constrained such that you are always diatonic, you could have a mode knob too.

Jamming with other people can be a life changing experience, and to do that as a child would be a great privilege to have.


Yes exactly, it would be great to be able to sync the clocks so they all ‘just work’ together. And maybe also a module that gives all the other synth parameters for the more advanced user too. I say it’s for my daughter, but I actually would love this too.


Im not sure youre aware of this but look up modular synthesizers. This is how electronic music was made starting in the 60s/70s


I managed to wake up in my early 30s, by watching my parents' health slowly start failing starting in their 50s.


I have watched 10+ hours of lessons on compressors and I still don't hear it. I understand most concepts but don't use much compression besides side-chaining and the built-in Ableton glue compression.


I know what you mean - took me a while too. I understood what it does, how the parameters affect what it does and the mechanics of it, but struggled to "hear" it.

I even bought a cheap $25 Behringer guitar compressor pedal to see what I was missing but it didn't help - later I realized that my guitar playing isn't repeatable enough. So this isn't the way to go.

What made it click was due to an accidental mistake in my normal workflow - I recorded some DAW-less techno jam stuff using GarageBand (normally I just copy the wavs from my little Tascam). While playing back, I noticed that there's a master compressor and I started fiddling with it. With repetitive music like Techno and House, the difference between no compression and full compression suddenly becomes very apparent (although still somewhat subtle compared to other FX commonly used in music production). Also it helped that my recording had no compression on it - comprising just a raw drum machine and mono-synth.


I work with audio professionally and it took me a years to get a feel for dynamics processing. Like, it wasn't until I down sat with a nice compressor (in my case a Neve 453) and just did a lot of experiments, and then took my experiences from those experiments to my live gigs.

IME, you can get a feel for what the threshold and ratio are doing pretty quickly, and that's probably enough to be useful. In broad strokes that's all you need to make them "work". If you have the attack set way fast, you'll start to hear the signal get a bit muddy.

But attack and release (especially on a lot of plugins) are a bit funky, and I still can't tell what the knee is doing unless I move the knob around. And I own a couple clones (76kt or gold comp 2a) and a couple of distressors, and they sound different but I still need play around with them to coax them into what I think they should sound like.


That's normal. For engineers and mixers, compression is one of the more difficult phenomena to hear and build an intuition for.

My advice for learning is to totally overdo the compression on a drum track (snare, kick, hats, etc) and play with the settings. Ideally these drums are uncompressed.

Using a 4:1 ratio, lower your threshold all the way down until you're getting > 10 dB of gain reduction and then start playing with the attack time. What do you hear when the attack time is at 0 ms? What do you hear when you start to slow the attack time? 5 ms? 10 ms? 30 ms? 100 ms?

Then do the same with your release time. Start with it set as fast as it will go and then start to slow it down. What do you hear happening?

Once you have the attack time and release time feeling good then raise your threshold so that the compression is less heavy-handed (unless you like it). Set the threshold where the level of compression feels good to you.


It is pretty normal not to hear compression on material that already is quite compressed. But you will hear compression on very dynamic vocals or a snare drum, I am pretty sure.


How would this work without headphones in a room? I'm guessing the noise would actually be amplified in some parts of the room.


Why is that a bad thing? Choosing to be bored instead of mindlessly scrolling is great. Boredom was an important part of growing up for me.


A while back I made a small browser game using emoji for all graphics. I was delighted to see so many different sets of emoji in screenshots people posted.


But hearing and sound making both have many other uses. Jellyfish can "hear", crickets can make noises. I'm guessing we had both of these long before language.


I can't speak for the OP, but I think what he means is the ability to map sounds into a structured analysis of a sequence of words, and the ability to map thoughts into the same kind of structure.


Looks like the sliding controllers bit means that they will work like a computer mouse.


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