what does compilation have to do with iteration speed? There's a lot of ways to get a similar feedback loop that youd get in something like react, like separating out your core gameplay loop into its own compilation unit / dll and reloading it on any changes inside your application
NPM is absurdly complex in comparison, it's just neatly abstracted. Maybe somebody will write a cross-platform reactive layer which can compile both natively and to the web?
If people wanted to do this theyd be self hosting xmpp servers already. No one wants to write and maintain the code and infra for things like this, you are grossly underestimating the effort involved here.
No no it makes sense. Hypothetical scenario: I, a high-level employee at a company just convinced my boss (or did we convince each other?) to spend $30k/year on Claude/Codex enterprise licenses. So far, the productivity gains have not been there and we're starting to sweat. So, I propose to my boss to build an internal version of $SaaS and call it a win. Galaxy brain.
Now some IC somewhere in the company who is at the end of his rope and sees the company as a dead end, sees an opportunity. Why not advocate for this project, get real experience building something greenfield in a brand new domain, strengthen their own resume, and finally have a way out of their strut? It's not like they're gonna stick around maintaining what they built.
Most people using Slack, Teams etc. and especially those making purchase decisions have no idea what XMPP is and what it's capable of. Heck, even Facebook used to federate XMPP until they decided to go proprietary. Not in the interest of their users, but because it makes the most money for its shareholders.
Whats the key difference between this and Rive? Especially now that Rive has full scripting support? Just curious more than anything, this does seem neat, especially the fla / xfl support (although for new things this doesnt seem like a huge killer feature)
What are you needing to use `uv pip` for? I don't think I ever call into pip from uv for anything nowadays. I typically just need to do `uv sync` and `uv run`, maybe sometimes `uvx` if I want to run some random 3rd party python script
Even the dissector stuff feels so.. broken? unmaintained? The lua api is very annoying to use and python support was removed over a decade ago. Have not used the C API so maybe thats just what most people use and its good, but for my usecase I usually just want to quickly sketch out a view for a custom protocol that I can see in the UI.
I would absolutely love for someone to write a good alternative to wireshark.
As a constant Wireshark user who's personally thanked Gerald Combs for this tool, we don't need an alternative to wireshark, just some architectural refactors. Many packet dissection fields are embarrassingly parallel, but because some of them can involve previous/future packets, wireshark does all packet dissection in a single thread. So when I scoop up 10M packets it can take 20 minutes for the GUI to load them all with a single core, while 100 other cores on the same machine sit idle.
Once loaded, you have to be super careful. One update to the filter bar, like "!icmp" and you'll have to wait another 20 minutes for all the dissectors to be re-run (for some reason.)
As a previous commenter stated, if you work with Wireshark a lot, you eventually write your own tool for your performance needs. It feels magical to have a 3-page C program sitting over libpcap giving reports in miliseconds that would take wireshark minutes.
FWIW, Wireshark 4.6.0 ships with `sharkd`, which encapsulates all the EPAN dissectors into a simple to use server that accepts JSON-RPC requests.
It is quite easy to write specialized performance tools on top of `sharkd`, and since it has the entire power of the EPAN (including statistics, charts etc.), using `sharkd` is significantly more effective than reading straight from libpcap.
The `sharkd` has been around for quite some while, but until recently one had to build it from source. But now it is included in Wireshark DMG, so it is easier to use.
You're right, and I didnt mean to sound dismissive of the great work that has been put into wireshark. I agree with you on the refactoring comment, and if that's something that can be solved in the current codebase and something I can help contribute towards with donations I would be perfectly fine with this outcome as well.
As it stands though, using the gui bits of the wireshark family of tools is just painful, and slow (as you stated)
Sadly proprietary, but the core of it was to open a file with pcap_open_offline() [0], and then calling pcap_next() from a loop and reading a few bits out of the packet buffer. With NVMe disks, the information I needed was instantaneous for a 10M packet file.
Kinda odd to be so dismissive of this mindset given this websites title. Whipping up your own chatui really is not that hard and is a pretty fun exercise. Knowing how your tools work and being able to tweak them to your specific usecases kinda rules!
There is a big difference between fun exercise and actually creating something that competes with the apps you can download. Building something on par with Claude Desktop, ChatGPT Desktop, etc. would be a lot of work. And I don't think the payoff would be there for most people.
Most people aren't hackers. Thanks to LLMs and vibe coding, even they can now take a can-do attitude to life that feels empowering. There's no longer any excuse to languish in helpless misery and negativity. You can just build things.
I've only been lucky enough to find one opportunity in my entire twenty-seven year career to write something novel and new. Most of the time we're reinventing the wheel. What separates the winners from the losers is whether or not it's your wheel.
I have other things to do with my day than vibe-coding yet another stupid chat app with fewer features than one I can just download and get running in minutes. It’s not helplessness or misery, it’s just the finite number of hours I have in a day and the fact that other things are more interesting than that. I don’t grow my own wheat or maintain my own OS, either.
Yeah, ok, don't do it then. That doesn't mean because you do not want to bother, the suggestion is invalid for everyone here. There are a lot of people who just love to do their own thing, tinker with whatever they have on hand and then use the stuff they have created themselves.
its ok to let other people have fun programming and code dumb tools. you can decide yourself what you want to or not to work on, doesn't mean you should be so negative towards the idea of people who do want to code these things
C# is a lovely language but it's not that similar to TypeScript. The big distinction (for me) is that it's nominally-typed and much more rigid. Unless things have changed a lot since I last touched it (admittedly a while ago):
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