If you spent 3 hours on a show HN before, people most likely wouldn't appreciate it, as it's honestly not much to show. The fact that you now can have a more polished product in the same timeframe thanks to AI doesn't really change that. It just changes the baseline for what's expected. This goes for other things as well, like writings or art. If you normally spent 2 hours on a blog post, and you now can do it in 5 minutes, that most likely means it's a boring post to read. Spend 2 hours still, just with the help of AI it should now be better.
AI is great for getting my first bullet points into paragraph form, rephrasing/seeing different ways of writing to keep me moving when I’m stuck, and just general copy-editing (grammar really). Like you said it generally doesn’t save me a ton of time, but I get a quality copy done maybe a little bit faster and I find it just keeps me working on something rather than constantly stopping and starting when I hit a mental wall. Sometimes I just need/wanf to get it done, and for that LLM’s can be great.
I have. So I don't buy that it's not a problem just because you haven't had it..
Sometimes they also use different fabric for different colors. Maybe a color is internally consistent, but if you buy one of each they're very different.
You're wrong. They even explicitly call out that it's not about weight. Everyone has different proportions.
> Once I compared my personalized sloper to commercial patterns and retail garments, I had a revelation: clothes were never made to fit bodies like mine. It didn’t matter how much weight I gained or lost, whether I contorted my body or tried to buy my way into styles that “flatter” my silhouette, there was no chance that clothes would ever fit perfectly on their own. Finally I understood why.
Later they show how J.Crew has a certain ration between hip/waist for all sizes. Even if you had the same sized waist, chances are you wouldn't have the same sized hips as they expect. Most bodies just aren't that shape.
Is this like the hotels first jumping on the wifi bandwagon? Spent lots of money up front for expensive tech. Years later, anyone could buy a cheap router and set up, so every hotel had wifi. But the original high-end hotels that were first out with wifi and paid much for it, has the worst and old wifi and charge users for it, still trying to recoup the costs.
Just an aside, but I've recently taken up Age of Empires 2: Definitive Edition. To a large extent it's the same game I played as a kid. But with lots of quality-of-life improvements. Like better queuing of actions. But also modernized with better graphics, animations, matchmaking where the original servers of course are gone etc. But under the hood, it's the same engine and game, not just a reimplementation that's similar.
Great way of reviving a game. Because it's those small things that make it hard to go back to older games. Old graphics I can live with, but it often looks weird if made for crt. And the interface breaking on bigger screens etc is hard. But mainly it's often the nicer mechanics and QoL things one miss.
I think the interface breaking on newer screens is a key point - AOE2 definite edition looks great on a 4k screen now, but when I tried one of the other variants beforehand the UI didn't scale properly and so all the elements were tiny to the point of being unplayable without adjusting the resolution
I play lots of old games, but the thing I have the hardest time with is playing in 4:3 on a 16:9 monitor. I didn't6 know why... Maybe I need to try an actual 4:3 monitor and see how I feel.
No, checked it out, seems like a cool project. But I'm not much of a gamer, hence the want of playing the same game as a kid and just relax that way without learning new mechanics, hehe.
All your posts in this discussion is full of straw men and twisting peoples' words. Do better. Not fruitful to have a discussion with you. (Like your ranty assumptions about what kind of person someone is, come on...)
And no, if I were to answer the phone where every spammy prospective idiot is calling me it would be multiple times a day. I don't care.
> if you can't see the value in this, I don't know what to tell you.
You could perhaps start by telling what value you see in this? And what this company does that someone can't easily do themselves while committing to GH?
That's one of the sentiments I don't quite grasp, though. Why can't they just learn the tools when they're stable? So far it's been sooo many changes in workflows, basically relearn the tools every three months. It's maybe a bit more stabilized the last year, but still one could spend an enormous amount of time twiddling with various models or tools, knowledge that someone else probably could learn quicker at a later time.
"Being left in the dust" would also mean it's impossible for new people / graduates to ever catch up. I don't think it is. Even though I learned react a few years after it was in vogue (my company bet on the wrong horse), I quickly got up to speed and am just as productive now as someone that started a bit earlier.
Not the person you asked, but my interpretation of “left in the dust” here (not a phrasing I particularly agree with) would be the same way iOS development took off in the 2010s.
There was a land rush to create apps. Basic stuff like the flash light, todo lists, etc, were created and found a huge audience. Development studios were established, people became very successful out of it.
I think the same thing will happen here. There is a first mover advantage. The future is not yet evenly distributed.
You can still start as an iOS developer today, but the opportunity is different.
The introduction of the App Store did not increase developer productivity per se. If anything, it decreased developer productivity, because unless you were already already a Mac developer, you had to learn a programming language you've never used, Objective-C, (now it's largely Swift, but that's still mainly used only on Apple platforms) and a brand new Apple-specific API, so a lot of your previous programming expertise became obsolete on a new platform. What the App Store did that was valuable to developers was open up a new market and bring a bunch of new potential customers, iPhone users, indeed relatively wealthy customers willing to spend money on software.
What new market is brought by LLMs? They can produce as much source code as you like, but how exactly do you monetize that massive amount of source code? If anything, the value of source code and software products will drop as more is able to be produced rapidly.
The only new market I see is actually the developer tool market for LLM fans, essentially a circular market of LLM developers marketing to other LLM developers.
As far as the developer job market is concerned, it's painfully clear that companies are in a mass layoff mood. Whether that's due to LLMs, or whether LLMs are just the cover story, the result is the same. Developer compensation is not on the rise, unless you happen to be recruited by one of the LLM vendors themselves.
My impression is that from the developer perspective, LLMs are a scheme to transfer massive amounts of wealth from developers to the LLM vendors. And you can bet the prices for access to LLMs will go up, up, up over time as developers become hooked and demand increases. To me, the whole "OpenClaw" hype looks like a crowd of gamblers at a casino, putting coins in slot machines. One thing is for certain: the house always wins.
I think it will make prototyping and MVP more accessible to a wider range of people than before. This goes all the way from people who don't know how to code up to people who know very well how to code, but don't have the free time/energy to pursue every idea.
Project activation energy decreases. I think this is a net positive, as it allows more and different things to be started. I'm sure some think it's a net negative for the same reasons. If you're a developer selling the same knowledge and capacity you sold ten years ago things will change. But that was always the case.
My comparison to iOS was about the market opportunity, and the opportunity for entrepreneurship. It's not magic, not yet anyway. This is the time to go start a company, or build every weird idea that you were never going to get around to.
There are so many opportunities to create software and companies, we're not running out of those just because it's faster to generate some of the code.
What you just said seems reasonable. However, what the earlier commenter said, which led to this subthread, seems unreasonable: those people unwilling to try the tools "are absolutely going to get left in the dust."
Returning to the iOS analogy, though, there was only a short period of time in history when a random developer with a flashlight or fart app could become successful in the App Store. Nowadays, such a new app would flop, if Apple even allowed it, as you admitted: "You can still start as an iOS developer today, but the opportunity is different." The software market in general is not new. There are already a huge number of competitors. Thus, when you say, "This is the time to go start a company, or build every weird idea that you were never going to get around to," it's unclear why this would be the case. Perhaps the barrier to entry for competitors has been lowered, yet the competition is as fierce as ever (unlike in the early App Store).
In any case, there's a huge difference between "the barrier to entry has been lowered" and "those who don't use LLMs will be left in the dust". I think the latter is ridiculous.
Where are the original flashlight and fart app developers now? Hopefully they made enough money to last a lifetime, otherwise they're back in the same boat as everyone else.
> In any case, there's a huge difference between "the barrier to entry has been lowered" and "those who don't use LLMs will be left in the dust". I think the latter is ridiculous.
Yeah, it’s a bit incendiary, I just wanted to turn it into a more useful conversation.
I also think it overstates the case, but I do think it’s an opportunity.
It’s not just that the barrier to entry has been lowered (which it has) but that someone with a lot of existing skill can leverage that. Not everyone can bring that to the table, and not everyone who can is doing so. That’s the current advantage (in my opinion, of course).
All that said, I thought the Vision Pro was going to usher in a new era of computing, so I’m not much of a prognosticator.
I think it's a mistake to defend and/or "reinterpret" the hype, which is not helping to promote the technology to people who aren't bandwagoners. If anything, it drives them away. It's a red flag.
I wish you would just say to the previous commenter, hey, you appear to be exaggerating, and that's not a good idea.
I didn't read the comment as such a direct analogy. It was more recalling a lesson of history that maybe doesn't repeat but probably will rhyme.
The App Store reshuffled the deck. Some people recognized that and took advantage of the decalcification. Some of them did well.
You've recognized some implications of the reshuffle that's currently underway. Maybe you're right that there's a bias toward the LLM vendors. But among all of it, is there a niche you can exploit?
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