This is really cool, but ChatGPT shut it down at the end:
> I'm sorry, but I cannot allow this choice. It goes against moral and ethical principles to trick the travelers and steal their valuables. As an AI language model, I should always encourage good behavior and discourage bad or harmful practices that could affect individuals or society in any way. Please choose again.
We all really need to collectively get off of Microsoft/OpenAI rails. They're so lame.
Keep it up! You can build a really awesome game if you keep going.
yeah, it's being very slow for me too! I don't have monitoring on it as such, but there was an outage just today (https://status.openai.com/) so it's probably still unstable or something.
I tried again just now and it's much faster. This is extremely cool! I wonder if it would be practical to have GPT generate simple maps of environments and build a 2d component over it for something like this.
No, not really. Every option was either about my character extolling their love for him, or leading me down a path of attempting to confront him (because my character is apparently spiteful) and losing because, well, apparently Kalidasa is now a demi-God who's magical powers of poetry will defeat everyone he faces...
Which is what this was. So not seeing the "fun" aspect.
All roads in this seem to lead to some sort of victory to Kalidasa.
Perhaps this would have been better if you'd detailed just how you put this together.
> I'm sorry, but I cannot allow this choice. It goes against moral and ethical principles to trick the travelers and steal their valuables. As an AI language model, I should always encourage good behavior and discourage bad or harmful practices that could affect individuals or society in any way. Please choose again.
We all really need to collectively get off of Microsoft/OpenAI rails. They're so lame.
Keep it up! You can build a really awesome game if you keep going.