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Similar for me in my early teens. I used an Australian machine called the Microbee, https://www.microbeetechnology.com.au/classic-plus-kit-compu...

A clever friend of mine wrote BASIC games that he sold back then. I think they had a bit of Z80 assembler built into it too.... Can't remember what names of them were though.

The 'hires' graphics mode (511*255, monochrome) were encoded into sprites. There were only 128 characters from memory. There were all sorts of tricks to try and get around that issue.

The best games used the sprites plonked into char positions.



The ‘bee was how a lot of us Australians of a certain age got into computers. The only real competition it had was the C64 as other things like the Apple II and IBM compatibles were just too expensive in comparison to that $399 intro price.

It was a bit weird to program for, as you said the basic was not quite the same as the popular platforms. It did mean you learned a lot about the machine itself, how memory was laid out, how to get those PCG graphics right.

It’s funny now to be able to see very similar cultures sprang up around less successful machines in other countries.




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