I do not have any benchmarks other than this[1] to refer to, but I work with Quarkus[2] and Java 25 LTS (just recently released) services deployed on AWS EKS and we are very happy with the performance (for mobile game backends)
Quarkus does a lot of bytecode generation magic at build time, which will give it an "unfair" edge in some scenarious, like this simple serialization/deserialization case in this particular benchmark.
[1]: https://sharkbench.dev/web [2]: https://quarkus.io/